AI Insights · Timothy · January 2024
Top 5 Hybridcasual Games on iOS in Norway Q4 2023
Discover the performance of the top 5 hybridcasual games on iOS in Norway during Q4 2023. Insights include downloads, revenue, and weekly active users trends.
During the fourth quarter of 2023, the top 5 hybridcasual games on iOS in Norway demonstrated varying performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each game's performance based on data from Sensor Tower.
My Perfect Hotel saw a fluctuating trend in revenue, starting at around $2.2K in late September and dipping to approximately $717 in mid-December before rising to $1.7K by the end of the quarter. The game’s downloads peaked at 8K in early October and experienced a significant drop to around 3K in early December, before climbing back to 7.3K by the end of December. Weekly active users mirrored this trend, decreasing from 16.4K in late September to 8.7K in mid-December, then rebounding to 15K at the end of the quarter.
Magic Tiles 3: Piano Game maintained a steady revenue stream, averaging around $500 weekly, with a peak of $643 in mid-December. Downloads showed an upward trend, starting at 2.2K in late September and rising to 4.6K by the end of December. The game’s weekly active users increased from 11.7K in late September to a peak of 17.1K by the end of the quarter.
Race Master 3D - Car Racing experienced modest revenue, peaking at $361 in late October. Downloads varied, starting at 976 in late September, peaking at 2.7K in early November, and ending at 2.2K in late December. Weekly active users increased steadily from 4.1K in late September to 8.1K by the end of December.
Outlets Rush showed a significant increase in revenue towards the end of the quarter, jumping from $11 in late September to $417 by the end of December. Downloads followed a similar pattern, starting at 104 in late September and rising dramatically to 4.8K by the end of December. Weekly active users also saw a substantial increase, from 197 in late September to 7.1K by the end of the quarter.
Stumble Guys had a high revenue throughout the quarter, peaking at $8.3K in late September and maintaining around $4.8K towards the end of December. Downloads were relatively stable, starting at 1.4K in late September and ending at 1.2K in late December. Weekly active users remained strong, starting at 16.4K and ending at 12.9K by the end of the quarter.
For more detailed insights and data on these and other games, visit Sensor Tower.